Last Stand is a solo developed, single player, real time strategy - tower defense hybrid.
You fight against waves of progressively more difficult, specialized enemies.
You have been sent to a distant planet to investigate the presence of a rare crystal. Among the derelict ruins of a previous expedition, and even older mysterious structures, you begin to hear the buzzing. The robots are replicating… and are desperate to fulfill their final directive:
ELIMINATE ALL. SENTIENT. LIFE.
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Solo developed. Screenshots from alpha created in 3 months for Advanced 3D Game Design course at MICA