Overcomes puzzles and obstacles to reach the core of the mysterious facility 
In this short puzzle platformer game, the goal in each level is to to transmit power balls to generators. The player must avoid pits, falling lava, and other traps to get the fragile power ball to its goal. Doing so on each level allows the player to advance deeper into the robot facility.
Role: Game Design, Level Design, Background Art

Created with: Brianna Sanchez, Stephen Glatfelter, and Stefan Vo 
Made in a weekend for Global Game Jam 2018 (Transmission)

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